Nobling is the act of taking over another village using a Nobleman.
What is a Nobleman?
A nobleman can be trained in an Academy, which requires a level 20 Smithy, a level 20 Village Headquarters, and a level 10 Market.
Nobles randomly reduce loyalty 20-35 points per attack.
A noble train is formed by 4 or 5 consecutive attacks, each with 1 noble and some troops (called "noble escort"), so the noble does not die. The noble train will lower the opponent's loyalty just below 0 (it usually happens with 4-noble trains, it always happens with 5-noble trains), so you can conquer that village.Nukes are used before it, unless taking a barbarian village.
It should be mentioned that in a 5 noble train, if the 4th noble captures the village, there's a good chance you'll lose that noble, as the 5th noble will still attempt to capture the village, with a roughly 66% chance of success. If he captures it again, the village will still become yours, but you lose an extra noble in the process.
What is a Nobleman?
A nobleman can be trained in an Academy, which requires a level 20 Smithy, a level 20 Village Headquarters, and a level 10 Market.
Nobles randomly reduce loyalty 20-35 points per attack.
A noble train is formed by 4 or 5 consecutive attacks, each with 1 noble and some troops (called "noble escort"), so the noble does not die. The noble train will lower the opponent's loyalty just below 0 (it usually happens with 4-noble trains, it always happens with 5-noble trains), so you can conquer that village.Nukes are used before it, unless taking a barbarian village.
It should be mentioned that in a 5 noble train, if the 4th noble captures the village, there's a good chance you'll lose that noble, as the 5th noble will still attempt to capture the village, with a roughly 66% chance of success. If he captures it again, the village will still become yours, but you lose an extra noble in the process.
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